Guide › Shooting
Floor Plan
The Floor Plan page prepares the shooting of each scene: its setups, placed on a floor plan, and its cameras.
Page being finished
The Floor Plan page is still being reworked: this page describes what exists today and will be completed.
Setups
A setup is one way of shooting: the set, the characters, the cameras and the lights, in their place. A scene has at least one; add another for a second arrangement.
Setups are tabs above the plan: click the active tab to rename it; the × deletes the setup (not the last one).
The floor plan
The plan carries its tools, overlaid:
- at the top left, undo and redo;
- at the bottom centre, the set tools and Place (characters, extras, vehicles, props, cameras, lights);
- at the top right, the grid, the print frame and full screen (F key);
- at the bottom right, the zoom and the scale;
- at the bottom left, the list of elements, sorted by type: this is where you choose the element to edit. The button at the end of the row opens its settings (name, focal length, orientation, range, beam…).
A character, a vehicle or a prop has the colour of its sheet; it is chosen with a click on the dot of its row.
Animate: keys and timeline
A key fixes, at one moment, an element's position and orientation (and, for a camera or a light, its focal length, range and beam); between two keys, the element glides.
- In the plan's list, choose an element.
- Place the cursor of the timeline, under the plan.
- Move or rotate the element, or change a value in its settings: the key for that moment is created or updated. "Set a key" (K) sets it without moving anything.
On the timeline:
- a diamond is selected with a click and dragged in time; Delete removes it;
- Shift+← / Shift+→ go to the previous or next key;
- on clicking a diamond: where the element slows down (arriving, leaving, both) and the shape of the path (corner or curve);
- a hold is set by stretching the bar that follows the diamond; with Shift, everything after it shifts;
- when zoomed in, the timeline scrolls with the horizontal wheel, or with Shift.
On the plan, the selected key shows two handles: drag them to curve the path; a double-click switches between corner and curve.
Running time
The action played on the floor plan is compared with the running time estimated from the screenplay. Unless set otherwise (Settings › Project), the floor plan prevails: its action gives the scene's time, everywhere in the project. Beyond a 30% gap, the estimate is shown as an alert. See Running times.
Snapshots
A snapshot records one moment of the floor plan. Place the timeline cursor, then take the snapshot: the image is redrawn each time it is shown and follows the changes to the plan.
- Ticked "In the shot list", snapshots replace the shot's thumbnail in the shot list and the Bible.
- A click on a thumbnail brings the cursor back to its moment.
- Export as PNG saves the image.
Cameras
A shot is a camera. Its sheet describes it:
- six principles: size (LS, MS, CU…), subject (1S, 2S…), point of view (OBJ, POV…), angle, orientation, function;
- movement and focal length: read from the floor plan when the camera is placed there, entered otherwise;
- intended support, lens and camera;
- light, colours, grain;
- in and out transitions, visual and sound;
- a directing note and references.
The camera's name is automatic: the abbreviations of the first three principles filled in, for
example LS-2S-OBJ. Type another name to replace it; "Auto" brings back the automatic name.
The values in the lists come from the conventions.
On a phone
The floor plan can be viewed but not edited: one finger moves the view, two fingers zoom. It is prepared on a tablet or a computer.