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Gilgamesh Documentation
Open Gilgamesh

Guide › Elements

Locations & Sets

Each location has a sheet: the set, its sub-locations, its furniture, its plan and the scenes that take place there.

Locations and sub-locations

A location can contain others, on one level: the apartment, and its kitchen; the Moon, and its cave.

  • Drag a location onto another to file it there.
  • With the keyboard: Alt+↑ / Alt+↓ files it in the neighbouring location, Alt+← takes it out of its location.

In a scene heading, the sub-location follows its location: INT. APARTMENT - KITCHEN - NIGHT.

The sheet

Identity

  • Name.
  • Type: interior or exterior. It goes into the heading of the scenes shot here (INT. CAFÉ - DAY).
  • Place, period, function, and a summary.

The set plan

The plan of the location seen from above: walls, openings, furniture. Its tools sit on the plan, as on the floor plan. The grid step (the size of a square) is set in Settings › Project, for all the project's plans.

Furniture

Furniture dresses the location and is placed on its plan: choose a prop, or create it. Removing a piece of furniture from the location does not delete it: it stays in the project, on the Props page.

Go deeper, media

  • Go deeper into the location: choose a field in the list (appearance, perception, history, relationships, dramatic function, potential), or a free field; the padlock protects a text.
  • A photo and reference media.
  • The real places that could stand in for the set have their own page: Scouting.

Scenes in this location

The scenes that take place here.

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